AI Insights · Timothy · October 2025
Top Slime Games on Unified Platform in Egypt Q3 2025
Explore the performance trends of the top slime games in Egypt during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, slime games maintained a significant presence in Egypt's mobile gaming landscape. Here, we delve into the performance of the top five slime games, drawing on data from Sensor Tower.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a gradual rise in weekly revenue, peaking at about $443 in early September before declining to $315 by the end of the month. Downloads surged to 1.66K in the first week of September, and weekly active users reached a high of 5.57K during the same period.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced steady revenue fluctuations, with a peak of $243 in mid-August. Downloads decreased over the quarter, starting at 358 and dropping to 113 by the end of September. Active users remained relatively stable, hovering around 4.4K.
For Slime Simulator: Stress Relief, revenue was minimal, peaking at $44 in mid-September. Downloads were sparse, with only a handful each week.
World of Slime Simulator Games by Solid Apps INC showed modest revenue, with a significant increase to $24 in early September. Active users remained consistently low.
Lastly, Bruno - My Talking Slime Pet from Dramaton LTD experienced a download increase, peaking at 1.7K in early September. Active users were robust, reaching over 34K in early August.
For further insights and detailed analytics on these applications, visit Sensor Tower.